Dolphin
Dolphin is an open
source Nintendo GameCube, Wii, and Triforce emulator for Microsoft Windows,
Linux, and OS X. It was the first emulator to successfully run commercial
Nintendo GameCube and Wii games, and is the only emulator capable of running
commercial Wii games. Its name refers to the Nintendo Dolphin, which was the
development codename for the GameCube. Most
games run perfectly or with minor bugs. Games are playable at
HD quality, up to 1080p. This is a remarkable
feature the actual Gamecube and Wii consoles are not
capable of. As an open source project everyone can commit improvements.
The code is hosted on code.google.com. Dolphin is actively developed and almost
every day new features are added and bugs fixed as well.
Dolphin runs best on
a computer with a 3 GHz or higher dual-core processor, and a graphics card that
supports the latest versions of DirectX, OpenGL, and OpenCL. Preferable
graphics cards are those manufactured by Nvidia or ATI. Dolphin is able to
accept input from a mouse, keyboard, joypad, joystick, Wii Remote, and
microphone.
·
Windows
XP or higher, or Linux, or MacOSX Intel.
·
Fast
CPU with SSE2.
·
GPU
with Pixel Shader 2.0 or greater. Not all integrated graphics chips work.
Dolphin comes with
many features. Some are even not available on the original Wii gaming console.
·
You
can save a running game whenever you want and reload a state.
·
Anti-Aliasing
and Anisotropic Filtering makes the games more brilliant and realistic.
Typically a game looks much better on Dolphin than on the original Wii console.
Actual quality depends on the graphics card.
·
Play
on maximum resolution in high definition up to 1080p. This is a remarkable
feature the original Wii console lacks of.
·
Connect
your Wiimote and Nunchuck to your computer for a better gaming experience.
As you can see Dolphin is just like your Wii even though it more closer to the gamecube platform.